Woodland airsoft at Merthyr Mawr near Bridgend in South Wales, with day and night skirmishes and hire kit for newcomers.
Merthyrmawr Rd
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About Celtic Airsoft
Celtic Airsoft plays in the woods at Merthyr Mawr, just outside Bridgend in South Wales, an easy drive from Porthcawl, Port Talbot, Cardiff and Swansea. The ground follows the natural lie of the Welsh countryside, so games stay quick and hard to predict.
Games are walk-on woodland skirmishes, with night skirmishes in the trees as well, and the team welcomes everyone from first-timers on hire kit to seasoned players. Marshals keep the day relaxed and well run.
Every game is booked as its own ticket through the events page on their website, where the next dates are listed.
One-off events
2
Walk-on days
Woodland SkirmishEvery other Sunday · On site 09:00 for safety rules and setup briefing, games start 10:00. Book through their events page
10:00–16:00
Prices
Walk-on, full dayPlus booking fee
£25.00
Walk-on, half dayPlus booking fee
£15.00
Rental package, full dayPlus booking fee
£40.00
Rental package, half dayPlus booking fee
£30.00
HPA upgradeWalk-on or rental, plus booking fee
£30.00
Night game, walk-onPlus booking fee
£15.00
Night game, rental packagePlus booking fee
£25.00
Site limits
This site publishes its own limits. Open Before you go to read them.
MarshalsMarshals have the final word; follow their commands straight away.
HitsA hit anywhere, gear included, counts. Shout HIT, raise your arm and go to spawn.
Safe zoneNo firing in the safe zone. Magazines out, chamber clear, HPA lines disconnected and safety on before entering.
Power limitsFull auto 1.13 J with a 10 m minimum engagement; DMR 1.88 J, 20 m, no full auto; bolt-action sniper 2.3 J, 30 m.
Minimum engagement distancesSite MEDs are given in the morning safety brief and must be followed.
Eye and face protectionUnder 18s must wear full-face protection. Adults need ballistic-rated goggles plus mesh lower-face protection. Removing eye protection in the game area means removal from play.
CeasefireShout STOP repeatedly for a medical emergency; all play halts until Game On.
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