Battlesim and milsim airsoft on a 55-acre wooded site in Orford, New Hampshire, with walk-on days and themed operations using real military vehicles.
159 Dame Hill Rd
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About Green Ops Milsim
Green Ops Milsim runs battlesim and milsim airsoft on a 55-acre wooded area of operations on Dame Hill Road in Orford, New Hampshire, with roads, creeks, foxholes and trenches. Walk-on battlesim days run on set dates with registration at the field, and some become single-day themed events such as WW2 or Cold War.
Larger ticketed operations, such as Red Storm Rising, run on into the night and use real military vehicles, armored personnel carriers and tanks. Younger players are allowed with a parent-signed waiver, and the site is also a family home.
One-off events
2
Walk-on days
Times in ET
Battlesim walk-onSelected dates, check booking
8:30 AM–5:00 PM
Prices
Battlesim walk-onPer person, register at the field
$20
Red Storm Rising Part 2 operationPer person, online tickets only, non-refundable
Eye protectionEye protection meeting ANSI Z87.1 must stay on at all times on the field. Lower face protection is required for under 18s and strongly suggested for adults.
Joule limitsRifleman, LMG and MMG 1.85J. Tripod or vehicle-mounted sustained-fire MMG/HMG 2.09J with a 50 ft minimum engagement distance. Sniper 2.8J, bolt action only, 100 ft minimum engagement distance.
Rate of fire and magazinesNo gun may exceed 25 rps. Mid or low capacity magazines only, and no speed loaders in the field.
Age and waiversPlayers aged 10 and over are allowed. Under 18s need a waiver signed by a parent or guardian.
Required gearRed rag, at least 1L of water, a medical card in the left pocket, two milsim tourniquets and boots or over-the-ankle tactical shoes. Red marker light and flashlight for night games.
PyrotechnicsOnly 1.4G pyro marked for airsoft use, such as Enola Gaye, Taginn, RDS or TLSFX. No pyro after dark and no smoke inside structures.
VehiclesNever get within 25 ft of a running vehicle or approach a parked one unless a crew member beckons you. Helmets are required to ride in armored vehicles.
Medic rulesWalk-ons use a 10-minute bleed-out. After being hit and healed twice, the third hit means bleeding out and following respawn procedures.
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