18,000 sq ft indoor CQB airsoft arena at Bluff City, run by the Grab Some Fun airsoft shop in Piney Flats.
351 Hillcrest Dr
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About GSF Airsoft Indoor Arena (Grab Some Fun)
The GSF Indoor Arena is an 18,000 sq ft building given over to airsoft CQB, on Hillcrest Drive in Bluff City, Tennessee, 1.5 miles north of the Grab Some Fun shop in Piney Flats. Inside are rooms, hallways and props laid out as an urban setting, split into three playing zones and an outside zone.
A normal game day is a series of short scenario games run by trained referees. Public play dates and special events are on the calendar, and the arena can be booked for private parties. Rental packages start with an Arcturus M4 and run up to an HPA rifle with tracer.
Walk-on days
Times in ET
CQB open playEvery Saturday · Check the calendar for closures and special events
3:00 PM–10:00 PM
Prices
Field fee (Saturday)Regular play days
$20
Monthly passRegular play days; 5% off at GSF and free locker
$85
Yearly passRegular play days; 5% off at GSF and free locker
$500
Gun-only rentalArcturus MOD1 M4 AEG, one 300-round magazine, battery; all day
$15
Battle packageM4 AEG, magazine, battery, face protection, 300 BBs; all day
$20
Tracer battle packageAs battle package plus tracer unit and 300 tracer BBs
$25
HPA battle packageWolverine MTW M4 HPA rifle, face protection, tracer unit and 300 tracer BBs
$50
Full face mask rental
$5
Field limits
This field publishes its own limits. Open Before you go to read them.
Minimum agePlayers must be 12 or over, or under 12 with a parent or guardian or after the Intro to Airsoft CQB session. Under 18s need a parent or guardian to sign the waiver and must wear full face protection.
Power limit350 fps with 0.20 g BBs; BBs between 0.20 g and 0.28 g only.
Fire modeSemi-auto only, no more than 4 rounds a second; no full auto or burst. No minimum engagement distance, but no barrel stuffing.
Eye protectionFull-seal ANSI Z87 or better with a strap round the head; no mesh. Never removed on the playing field.
Staging areaMags out, chamber clear, safety on and barrel covered; pistols holstered. No test firing.
GrenadesUnderhand throws only; a grenade kills a room or anyone within 25 ft who can see it. No smoke or pyro inside the building.
ShootingNo blind firing and no keyhole shooting; never reuse BBs from the floor.
ArrivalGuns must come into the building in a case or holster; no real weapons inside.
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