Paintball and airsoft field in Iron Station, North Carolina, near Lake Norman, with open airsoft play across seven courses.
6237 Old Plank Rd
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About Lake Norman Paintball & Airsoft
Lake Norman Paintball & Airsoft runs regular paintball, low impact paintball and airsoft at its site on Old Plank Road in Iron Station, North Carolina. Airsoft open play runs all day, with organized games across seven courses, most of them short and fast.
Rental gear uses Tippmann Omega V2 HPA rifles and full face masks, and there is a small retail shop. Private groups can also book their own sessions ahead of time.
Walk-on days
Times in ET
Saturday airsoft open playEvery Saturday · Open play for paintball and airsoft every weekend; reserve if you need rental gear
9:00 AM–5:00 PM
Sunday airsoft open playEvery Sunday · Open play for paintball and airsoft every weekend; reserve if you need rental gear
10:00 AM–5:00 PM
Prices
All day field pass, your own gearIncludes all day air
$20
Individual rental packageEntry, Tippmann Omega V2 with 450 BBs, and mask
$45
Group rental, 8-14 peopleEntry, gun with 450 BBs, and mask
$37 each
Group rental, 15-19 peopleEntry, gun with 450 BBs, and mask
$34 each
Group rental, 20+ peopleMax 38 people
$30 each
BBs, 5,000 x 0.20g bottleCash prices including tax; cards add 2.75%
AgeAirsoft players must be 10 or over. Players under 18 must wear full face protection.
Eye protectionEye protection must be ANSI Z87.1 or Z87+ rated; mesh eye protection is not allowed. Masks stay on while on the field.
BBsBiodegradable BBs only.
Fire modesSemi-auto, bolt or pump action only, except LMGs and SMGs which may use full auto under restrictions. No binary triggers or blade triggers. Maximum rate of fire 25 rounds per second.
Chrono and joule creepEvery replica must be chronographed before play. Bolt actions are limited to 2.35 J, and players are responsible for staying within limits with the BB weight they use.
Barrel coversBarrel covers are required off the field; remove the magazine, clear the chamber and disconnect HPA lines before leaving the field.
Hits and blind firingAny hit on body or gear counts; gun hits do not. No blind firing, crack shooting or overshooting. Offer surrender or bang-bang within 10 ft.
Grenades and lightsGrenades have a 15 ft kill radius and hard cover protects. Lights, lasers and strobes must not be switched on during play.
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