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Temple Tactical Airsoft site, Temple

Temple Tactical Airsoft

Temple, TX · Featured

Large milsim airsoft field in Temple, central Texas, with seven fields, over 220 structures and an on-site airsoft and militaria store.

1163 Berger Rd

About Temple Tactical Airsoft

Temple Tactical Airsoft is an outdoor airsoft field in Temple, central Texas, run by All Era Militaria. Games run regularly, usually team-on-team skirmishes that anyone can join, with milsim, historical WWI to Desert Storm games and occasional vehicle and helicopter props. The site says it can hold up to 350 players over seven fields with more than 220 structures. Rental M4s with mask and uniform are available, and the on-site store sells and repairs airsoft guns.

Walk-on days

Times in CT
Saturday skirmishEvery Saturday · Team on team skirmish, anyone can join
9:00 AM–4:30 PM
Sunday skirmishEvery Sunday · Team on team skirmish, anyone can join
9:00 AM–4:00 PM

Prices

Saturday all-day play
$25.00
Sunday all-day play
$25.00
Rental
$25.00
BBs, 5,000 x .20g
$20.00
Birthday party10 players with replica rental
$350.00
Corporate gamesper 10 players
$350.00

Field limits

This field publishes its own limits. Open Before you go to read them.

Fields

Hours

From Google
Saturday
9:00 AM to 4:30 PM
Sunday
9:00 AM to 4:00 PM

On site

  • Shop on site
  • Rental gear
  • BBs and gas on sale
  • Tech bench
  • Group bookings

Locations

1
Main field1163 Berger Rd, Temple, TX 76501
Directions

Photos

4 photos
1 to 4 of 4

Top players

No games logged here yet.

Before you go

8 things to know
ChronoAll guns are chronographed with .20g BBs at the morning chrono; sneaking a hot gun on the field means a ban.
CQC weaponsUnder 300 FPS on the CQC field, 10 ft minimum engagement with full face cover.
AEGs and gas pistols351 to 400 FPS with a 20 ft minimum engagement distance.
DMRs and support401 to 450 FPS, 40 ft minimum, semi-auto DMR-type only; 451 to 500 FPS case by case at 100 ft.
HitsHand up, weapon down, call 'hit', then show a red or orange dead rag and leave by the most direct route. Dead players may not talk to live ones.
SurrendersOffer a surrender inside 20 ft; one person per safety. If refused, one shot to center mass or thigh.
No blind firingYou must see your target when firing, and avoid aiming at the head.
InjuriesAnyone hurt beyond a plaster must tell the field owner before leaving the site.

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