
Team ranks
A team climbs the ranks together. Every team game earns team XP, and team XP takes the team up the levels and the ranks.
Team XP
How a team earns XP
A team game is a day when enough of the team play the same site together: 2 of a 3-player team, 5 of 10, 15 of 50. Nobody has to press anything: we spot a team game from the clock-ins of the players in the squad.
- Team game
- 100
- New site
- +50
- Every team gameEnough of the squad clocks in at the same site on the same day.100 XP
- A new siteThe first team game the team plays at a site, on top of the game itself.+50 XP
How many of the squad have to play
The bigger the team, the smaller the share that has to turn up. Only players who were in the squad on the day count, and a clock-in a site turns down never does.
- A team of 260% of the squad, never fewer than 2.2 players
- A team of 650% of the squad, never fewer than 2.3 players
- A team of 1540% of the squad, never fewer than 2.6 players
- A team of 2533% of the squad, never fewer than 2.9 players
- A team of 3530% of the squad, never fewer than 2.11 players
The ranks a team climbs
Teams have a ladder of their own: 18 ranks, from a Fire Team of four to Delta Force, each named after a real unit. A team climbs them on its team XP over 50 levels, and where two teams have the same XP the older team is higher on the team leaderboard.
Fire TeamUS Army and USMC fire team, about 4The smallest team with a leader. Four players who move and shoot together.1Level0Team XP
Rifle SquadInfantry rifle squad, two fire teamsTwo fire teams working as one. Your team is starting to take shape.2Level88Team XP
PlatoonInfantry platoon, 3 to 5 squadsSeveral squads under one lead. You can now hold ground as a group.4Level288Team XP
Rifle CompanyInfantry rifle company, about 130 to 150A full company on the field. Big enough to run a whole game plan.6Level520Team XP
Infantry BattalionUS Army infantry battalionThe backbone of any force. Steady, dependable and always turning up.8Level784Team XP
AirborneAirborne School and the 82nd AirborneQualified to drop in from above. Your team goes where it is sent.11Level1,240Team XP
Air AssaultAir Assault School, the hardest ten days in the ArmyFast in by helicopter and straight into the fight. Roughly half a class can wash out.14Level1,768Team XP
SWATPolice Special Weapons and TacticsClose quarters specialists. Clearing rooms is what you do best.17Level2,368Team XP
Marine ReconUSMC ReconnaissanceEyes deep behind the lines. Quiet, patient and hard to spot.20Level3,040Team XP
Army Rangers75th Ranger RegimentLead the way on raids and airfield seizures. Speed and aggression win.23Level3,784Team XP
PararescueUS Air Force PararescueRescue anyone, anywhere. Medics who fight their way in to bring people home.26Level4,600Team XP
Marine RaidersUSMC special operationsThe Marines' own special operations. Small, sharp and versatile.30Level5,800Team XP
Special ForcesUS Army Special ForcesTeach, lead and fight alongside anyone. Brains as much as muscle.34Level7,128Team XP
FrogmenUS Navy maritime special operationsSea, air and land. Few people survive the training to wear the badge.38Level8,584Team XP
Hostage RescueNational counterterrorism teamThe nation's own counterterrorism team. Called when nobody else can do it.42Level10,168Team XP
Special TacticsUS Air Force Special TacticsAir power on the ground. You guide in the aircraft that win the day.45Level11,440Team XP
Tier One NavalThe Navy's special mission unitThe best of the Navy's elite. Every member was already elite before joining.48Level12,784Team XP
Delta ForceThe Army's special mission unit, about 90% fail selectionThe most selective unit there is. The final rank, earned by very few.50Level13,720Team XP
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